As the title says. I was taking a stroll around the city and found a stone-paved pedestrians path so i snapped a picture of it and treated it to be tileable. Also made an alpha channel and normal map in the PSD so that Unity's specular shaders will only apply specular to the stone and not everywhere. The asset is free; over at Unity's asset store.
Link: Cobblestone in Asset store
Link: Cobblestone in Asset store
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