... for the one person other than me that didn't know it.
If you made a model with a hole and went ahead to seal it with Mesh --> Fill hole and it wouldn't do it, then you have messed up normals in your model. Select your model, click on Display --> Polygon --> Face normals to view your normals. Then select the faces with the reversed normals and go to Normals --> Reverse. Now fill up that hole.
If you made a model with a hole and went ahead to seal it with Mesh --> Fill hole and it wouldn't do it, then you have messed up normals in your model. Select your model, click on Display --> Polygon --> Face normals to view your normals. Then select the faces with the reversed normals and go to Normals --> Reverse. Now fill up that hole.
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